• Synchronet -- Nodes Issue

    From Rmh@1:103/705 to All on Mon Apr 30 07:39:48 2018
    Re: Synchronet -- Nodes Issue
    By: Rmh to All on Sun Apr 29 2018 06:48 pm

    Hi

    I am using the latest Synchronet compilation (Synchronet for Linux v3.17 ) in a Centos box (entOS Linux release 7.4.1708 (Core))

    I was using scfg --> Nodes as I wanted to add some more nodes.
    The "INS" wasn't working for unknown reason and eventually it created Node number 5.

    I tried to create some more nodes, but I never managed to get any further then node5.

    Now, I decided to delete node5 and it happens in the scfg --> Nodes successfully to discover the node5 directory was still live and I also get:

    ./node list

    Synchronet Node Display/Control Utility v1.30

    Node 1: User #1 posting message via telnet
    Node 2: Waiting for connection
    Node 3: Waiting for connection
    Node 4: Waiting for connection
    Node 5: Offline

    Which to me is very odd...

    Has anybody seen anything like this before?

    Any idea how can I troubleshoot all this?

    I have tried to move node5 away but I cannot appreciate any change, also note the amount of defined nodes in scfg --> Nodes is only 4.

    Extra information, I currently got in sbbs.ini

    ; This server handles this range of BBS nodes:
    ; LastNode should not be higher than the number of nodes configured in SCFG->Nodes
    FirstNode=1
    LastNode=4

    Many thanks



    People,

    I managed to find what the problem was.. So apologies for start.

    Pretty simple, that was the terminal emulation + keyboard.

    So, a VERY important one to take into account: DON'T USE an APPLE LAPTOP UNLESS 100% OLD DOS FRIENDLINESS CONFIGURED!!!

    A run a number of tests over some Win/Dos VMs I got for development and the "INS" key was the culprit in here!!! So I was working over putty and also regular "telnet" command on windows and it was perfectly fine.

    On the way I learnt the nodes are created as folders but when removed with ./scfg the directories stay! (something I wasn't sure about). Maybe the documentation should point that out? (not very important but for starters into Synchronet as myself would know.)

    So, All good from this front at the present.

    Thanks!
    RainManHood<---

    ---
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