• Re: C64/128 Source on Github

    From Daniel England@3:770/3 to Martin Brunner on Tue Jul 3 03:41:21 2018
    On Tuesday, 3 July 2018 20:20:17 UTC+10, Martin Brunner wrote:
    Since I saw some C64/128 games on github,

    e.g. Monopoly that was mentioned here or Neohabitat, I wonder how to use Gid with the C64 source. Are there some tools that convert this so programm files
    or
    disk images for emulators on the PC?
    How would I use github with C128 Basic 7.0 code for example?

    Martin,

    My Monopoly game was written in ca65 assembly so you need to cross-compile it (compile on a PC) from the source to get the executable. This is the same for Neohabitat. In this case, the source files are simply text files.

    As for BASIC, I guess it would depend on how you're writing it. Personally, I would just upload the .prg files and state in a readme that they are BASIC. There are tools that allow you to convert them into text if they are BASIC programs.

    On the other hand, you might feel more comfortable with uploading it as a text file since that could be converted, too. Its really up to you.

    You would get visual diffs for the files if they were text but not everyone would have the right tools so you'd probably want to upload the .prg files too.


    Daniel.

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    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Martin Brunner@3:770/3 to All on Tue Jul 3 12:20:16 2018
    Since I saw some C64/128 games on github,

    e.g. Monopoly that was mentioned here or Neohabitat, I wonder how to use Gid with the C64 source. Are there some tools that convert this so programm files or
    disk images for emulators on the PC?
    How would I use github with C128 Basic 7.0 code for example?

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Benny Pedersen@2:230/0 to Martin Brunner on Tue Jul 3 18:22:48 2018
    Hello Martin!

    03 Jul 2018 12:20, Martin Brunner wrote to All:

    Since I saw some C64/128 games on github,

    +1

    e.g. Monopoly that was mentioned here or Neohabitat,

    +1

    I wonder how to use Gid with the C64 source.

    if its binarie on github, you need to have a iec2usb device, and a single microsd can hold plenty of d64 files, fun part is that c64 see them as real floppy disks, no magic here :)

    Are there some tools that convert this so
    programm files or disk images for emulators on the PC?

    yes there is both hardware and software to make it happen

    How would I use github with C128 Basic 7.0 code for example?

    save program on iec2usb, take the microsd over to a pc, upload to github

    and reverse it should work aswell


    Regards Benny

    ... there can only be one way of life, and it works :)

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