• Manic Miner review, by Shaun Bebbington.

    From Shaun Bebbington@3:770/3 to All on Sat Apr 21 01:25:45 2018
    For anyone who grew up with an 8-bit personal computer in the 1980s, you would have almost certainly known about the Miner Willy games, created by Matthew Smith. These games, Manic Miner, and Jet Set Willy I and II, are considered classics on the
    Sinclair ZX Spectrum, and one way or another, these were ported across to the more popular micros of the day. There was even an unofficial version for Sinclair ZX81 which sported high resolution graphics, and it's actually pretty good too. The poor
    Commodore VIC-20, however, was left out, and whilst Perils of Willy was okay for younger children and a reasonable effort all considered, it wasn't a patch of any of the Willy games for more powerful 8-bits such as the Speccy.

    Fast forward to February 2018 and Kweepa has developed Manic Miner for the VIC-20 + 16K. For those who don't know, Kweepa is a rather prolific developer in what has become known as the 'home brew' scene. And I know from personal experience that even his
    crap games aren't that bad.

    As a professional developer myself (albeit in the PHP world), and a former writer, and Commodore user/fan, I know when someone has put a lot of care and attention into something. And Kweepa's version of Manic Miner is outstanding on
    this level. There are
    a few differences with this VIC-20 version and the original Speccy classic, which I think is down to having fewer pixels to play with; for instance, it took me a while to get through the Central Cavern (level one) unscathed which I
    would usually get
    through first time. The conveyor belts work slightly differently that the original too, but as for everything else, it's as close to perfect as you could
    get or want. The graphics are really smooth, and unlike Perils of Willy mentioned above, this doesn'
    t just look like a Miner Willy game, it feels like, and is, just that.

    Kweepa has developed some of the best post-commercial VIC-20 games that I've seen. And this is one of them. This isn't just for Manic Miner fans either. If you enjoy 2D linear platform games, you will love this. It's brilliant.

    Graphics: 9/10
    Sound: 8/10
    Playability: 9/10
    Overall: 9/10

    Links:

    http://sleepingelephant.com/denial -> see the "VIC-20 Software Releases of 2018" topics in the "Announcements" board of the forums there.

    http://www.kweepa.org/step/vic20/miner-20180201b.zip -> direct download

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From ArcadeAge@3:770/3 to Shaun Bebbington on Sat Apr 21 11:44:40 2018
    On Saturday, April 21, 2018 at 10:25:47 AM UTC+2, Shaun Bebbington wrote:
    For anyone who grew up with an 8-bit personal computer in the 1980s, you
    would have almost certainly known about the Miner Willy games, created by Matthew Smith. These games, Manic Miner, and Jet Set Willy I and II, are considered classics on the
    Sinclair ZX Spectrum, and one way or another, these were ported across to the more popular micros of the day. There was even an unofficial version for Sinclair ZX81 which sported high resolution graphics, and it's actually pretty good too. The poor
    Commodore VIC-20, however, was left out, and whilst Perils of Willy was okay for younger children and a reasonable effort all considered, it wasn't a patch of any of the Willy games for more powerful 8-bits such as the Speccy.

    Fast forward to February 2018 and Kweepa has developed Manic Miner for the
    VIC-20 + 16K. For those who don't know, Kweepa is a rather prolific developer in what has become known as the 'home brew' scene. And I know from personal experience that even
    his crap games aren't that bad.

    As a professional developer myself (albeit in the PHP world), and a former
    writer, and Commodore user/fan, I know when someone has put a lot of care and attention into something. And Kweepa's version of Manic Miner is outstanding on
    this level. There
    are a few differences with this VIC-20 version and the original Speccy classic,
    which I think is down to having fewer pixels to play with; for instance, it took me a while to get through the Central Cavern (level one) unscathed which I
    would usually get
    through first time. The conveyor belts work slightly differently that the original too, but as for everything else, it's as close to perfect as you could
    get or want. The graphics are really smooth, and unlike Perils of Willy mentioned above, this doesn'
    t just look like a Miner Willy game, it feels like, and is, just that.

    Kweepa has developed some of the best post-commercial VIC-20 games that I've
    seen. And this is one of them. This isn't just for Manic Miner fans either. If you enjoy 2D linear platform games, you will love this. It's brilliant.

    Graphics: 9/10
    Sound: 8/10
    Playability: 9/10
    Overall: 9/10

    Links:

    http://sleepingelephant.com/denial -> see the "VIC-20 Software Releases of
    2018" topics in the "Announcements" board of the forums there.

    http://www.kweepa.org/step/vic20/miner-20180201b.zip -> direct download

    Fans of Edvard Grieg or Monty Python will be delighted to hear or see one thing
    or other that seems familiar. Btw., if you don't own a VIC-20 (I don't) and like me don't succeed immediately trying to get the game running in VICE, here's what I did:
    - Create an empty D64 file (I used x64, but this should work with the VIC-20 emulator as well)
    - use Starcommander in DOSBOX to copy (F5) the PRG to the D64 image
    - enable an additional 16K of RAM in the emulator
    - enable emulation of a 1541
    - autostart/mount the D64 to run the game

    Many thanks to Shaun Bebbington for bringing this newsgroup back to life!

    Chris

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Shaun Bebbington@3:770/3 to ArcadeAge on Sat Apr 21 12:30:44 2018
    On Saturday, 21 April 2018 19:44:41 UTC+1, ArcadeAge wrote:
    Fans of Edvard Grieg or Monty Python will be delighted to hear or see one
    thing or other that seems familiar. Btw., if you don't own a VIC-20 (I don't) and like me don't succeed immediately trying to get the game running in VICE, here's what I did:
    - Create an empty D64 file (I used x64, but this should work with the VIC-20
    emulator as well)
    - use Starcommander in DOSBOX to copy (F5) the PRG to the D64 image
    - enable an additional 16K of RAM in the emulator
    - enable emulation of a 1541
    - autostart/mount the D64 to run the game

    Many thanks to Shaun Bebbington for bringing this newsgroup back to life!

    Chris

    Thanks for the feedback. When I'm inclined to write reviews of Commodore games,
    I'll post them here for people's consumption.

    Regards,

    Shaun.

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Andreas Kohlbach@3:770/3 to Shaun Bebbington on Sat Apr 21 16:06:14 2018
    On Sat, 21 Apr 2018 01:25:45 -0700 (PDT), Shaun Bebbington wrote:

    For anyone who grew up with an 8-bit personal computer in the 1980s,
    you would have almost certainly known about the Miner Willy games,
    created by Matthew Smith. These games, Manic Miner, and Jet Set Willy
    I and II, are considered classics on the Sinclair ZX Spectrum, and one
    way or another, these were ported across to the more popular micros of
    the day. There was even an unofficial version for Sinclair ZX81 which
    sported high resolution graphics, and it's actually pretty good
    too. The poor Commodore VIC-20, however, was left out, and whilst
    Perils of Willy was okay for younger children and a reasonable effort
    all considered, it wasn't a patch of any of the Willy games for more
    powerful 8-bits such as the Speccy.

    I saw Manic Miner first on the Commodore 64 port. I don't like
    platformers, so didn't like it. Have to admit though it's cult game.
    --
    Andreas

    My random toughts and comments
    https://news-commentaries.blogspot.com/

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Shaun Bebbington@3:770/3 to Andreas Kohlbach on Sat Apr 21 13:52:45 2018
    On Saturday, 21 April 2018 21:06:15 UTC+1, Andreas Kohlbach wrote:
    On Sat, 21 Apr 2018 01:25:45 -0700 (PDT), Shaun Bebbington wrote:

    For anyone who grew up with an 8-bit personal computer in the 1980s,
    you would have almost certainly known about the Miner Willy games,
    created by Matthew Smith. These games, Manic Miner, and Jet Set Willy
    I and II, are considered classics on the Sinclair ZX Spectrum, and one
    way or another, these were ported across to the more popular micros of
    the day. There was even an unofficial version for Sinclair ZX81 which sported high resolution graphics, and it's actually pretty good
    too. The poor Commodore VIC-20, however, was left out, and whilst
    Perils of Willy was okay for younger children and a reasonable effort
    all considered, it wasn't a patch of any of the Willy games for more powerful 8-bits such as the Speccy.

    I saw Manic Miner first on the Commodore 64 port. I don't like
    platformers, so didn't like it. Have to admit though it's cult game.
    --
    Andreas

    My random toughts and comments
    https://news-commentaries.blogspot.com/

    ZZap!64 wasn't exactly gushing about Jet Set Willy II at the time, I think they
    were lukewarm at best. But Speccy fans [mostly] love it. No game is for everyone though, I agree. I do like the VIC-20 version though.

    Regards,

    Shaun.

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Mayhem@3:770/3 to All on Tue Apr 24 02:44:45 2018
    In Kweepa's earlier builds, he had it that you could stop on the conveyor belts, which is definitely wrong. After mentioning this to him, he corrected it
    and the last build put out fixes this. Not sure if that is what you were referring to here Shaun?

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Shaun Bebbington@3:770/3 to Mayhem on Mon May 21 01:52:29 2018
    On Tuesday, 24 April 2018 10:44:46 UTC+1, Mayhem wrote:
    In Kweepa's earlier builds, he had it that you could stop on the conveyor
    belts, which is definitely wrong. After mentioning this to him, he corrected it
    and the last build put out fixes this. Not sure if that is what you were referring to here Shaun?

    I was hoping that by now The Matt Mayhem(tm) would be self-aware. But apparently not.

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)