I doubt. Compared to the Commodore 64 which had a lot (not to say all? ;-)
of the classic games available. These companies (Ocean comes to my
mind) might already have done a C64 port, why not extend the license for
the Amiga?
I doubt. Compared to the Commodore 64 which had a lot (not to say all? ;-) >> of the classic games available. These companies (Ocean comes to my
mind) might already have done a C64 port, why not extend the license for
the Amiga?
Different technology? The C64 was more popular than the Amiga. Assuming the games you are talking about were made as C64 cartridges, it may have been difficult enough to port them to Amiga that the ROI just was not there.
ROI as in Return On Investment? I suppose that for most users the Amiga
was a gaming machine no matter the original intentions of Commodore.
Most (legal ;-) games I had came of floppy. I seem to recall that Zaxxon,
one of my all time favorites, and many other came on floppy.
128K, haha. The 256K it eventually came with were already painful to
work with.
Most (legal ;-) games I had came of floppy. I seem to recall that Zaxxon,
one of my all time favorites, and many other came on floppy.
I figured that was how. I never had, or ever saw in person, an Amiga but I seemed to remember that they were more of a "PC" than a gaming console (so, I figured they had floppy drives rather than cartridge slots <grin>).
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