• Why did come classic games so late?

    From Andreas Kohlbach@3:770/3 to All on Thu Dec 22 15:50:04 2016
    The Amiga was introduced in 1985 and by 1986 should had been on the
    shelves.

    Usually games from arcades were ported to the then available home
    computers just a few months later they appeared in the arcades. Like
    Zaxxon which made it way to about all of the contemporary computers in
    1982 as licensed or clone. For the Amiga Zaxxon came out only in
    1995. Another example is Phoenix from 1981, which came out as Mega
    Phoenix for the Amiga ten years later, if my Google works correct. There
    are many more examples of late game ports for the Amiga. While others,
    like Elite, were probably out (1985) before many people even heard about
    the Amiga.

    Anyone has an idea why?
    --
    Andreas
    You know you are a redneck if
    you have an elvis jell-o mold.

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)
  • From Olly@3:770/3 to Andreas Kohlbach on Fri Dec 23 00:15:04 2016
    On 2016-12-22 20:50:05 +0000, Andreas Kohlbach said:

    The Amiga was introduced in 1985 and by 1986 should had been on the
    shelves.

    Usually games from arcades were ported to the then available home
    computers just a few months later they appeared in the arcades. Like
    Zaxxon which made it way to about all of the contemporary computers in
    1982 as licensed or clone. For the Amiga Zaxxon came out only in
    1995. Another example is Phoenix from 1981, which came out as Mega
    Phoenix for the Amiga ten years later, if my Google works correct. There
    are many more examples of late game ports for the Amiga. While others,
    like Elite, were probably out (1985) before many people even heard about
    the Amiga.

    Anyone has an idea why?

    Interesting point. Just throwing some ideas in here:

    1. Maybe its just one of those things (no one thought of doing it, lazy
    day at the office, no new games coming so time to churn out some old moneyspinners?)

    2. Maybe there was more of a drive to push the Amiga with newer games,
    rather than porting across old games?

    3. Rights problems?

    I have no idea to be honest, but they were the things that came to mind.

    Olly.

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  • From Rich Lawrence@1:267/518 to Olly on Fri Dec 23 09:32:00 2016
    On 12/23/16, Olly said the following...

    3. Rights problems?

    I think that was the biggest one... Many of the arcade guys had bigger stakes in the console markets and saw PCs as a different market all together. PC gaming never seemed to really get popular till the early 90s. Kind of when
    DOOM started out.

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    * Origin: Radio Freqs & Geeks BBS - Albany, NY (FN32DO) (1:267/518)
  • From Andreas Kohlbach@3:770/3 to Olly on Fri Dec 23 14:55:14 2016
    On Fri, 23 Dec 2016 00:15:04 +0000, Olly wrote:

    On 2016-12-22 20:50:05 +0000, Andreas Kohlbach said:

    The Amiga was introduced in 1985 and by 1986 should had been on the
    shelves.

    Usually games from arcades were ported to the then available home
    computers just a few months later they appeared in the arcades. Like
    Zaxxon which made it way to about all of the contemporary computers in
    1982 as licensed or clone. For the Amiga Zaxxon came out only in
    1995. Another example is Phoenix from 1981, which came out as Mega
    Phoenix for the Amiga ten years later, if my Google works correct. There
    are many more examples of late game ports for the Amiga. While others,
    like Elite, were probably out (1985) before many people even heard about
    the Amiga.

    Anyone has an idea why?

    Interesting point. Just throwing some ideas in here:

    1. Maybe its just one of those things (no one thought of doing it,
    lazy day at the office, no new games coming so time to churn out some
    old moneyspinners?)

    Hmm...

    2. Maybe there was more of a drive to push the Amiga with newer games,
    rather than porting across old games?

    IMO classics are classics and already a few years after they were
    published (in opposite to that they are now vintage and loved by us old
    folks) highly sought after. Like Space Invaders or Pac Man. I suppose
    also in 1985 many people loved to play them.

    3. Rights problems?

    I doubt. Compared to the Commodore 64 which had a lot (not to say all? ;-)
    of the classic games available. These companies (Ocean comes to my
    mind) might already have done a C64 port, why not extend the license for
    the Amiga?

    Then they could just do clones. Like it was done a lot for the ZX Spectrum
    for example.

    I just found another example with Defender <http://www.lemonamiga.com/games/details.php?id=2501>. Came out 13 years
    after it hit the arcades in 1981. Interestingly the Wikipedia page <https://en.wikipedia.org/wiki/Defender_(1981_video_game)> isn't even mentioning the Amiga port. It might just be a clone, and there was never
    an official Amiga port for Defender.
    --
    Andreas
    You know you are a redneck if
    you consider a six-pack and a bug-zapper high-quality entertainment.

    --- SoupGate-Win32 v1.05
    * Origin: Agency HUB, Dunedin - New Zealand | Fido<>Usenet Gateway (3:770/3)