• Commodore Free Magazine, Issue 95 - Part 3

    From Stephen Walsh@3:633/280 to All on Thu Nov 24 13:00:00 2016
    rg-rottensteiner.de/en/index.html


    *************************************
    PROTOVISION NEWS
    *************************************

    German Commodore fanatics Protovision have been updating their online
    Commodore 64 shop, with classic back-catalogue. Items are back in stock,
    so if you haven't checked out protovision I suggest you make a pitstop
    there. The quality of the games and packaging is superb!

    * Protovision classics available again

    * Advanced Space Battle available again

    * Metal Dust available again

    * New Protovision Member

    * IDE64 fixed version of music collection "Dimension" by Proxima

    Website
    www.protovision-online.de/

    Facebook
    www.facebook.com/protovision64


    *************************************
    FILMS STARRING THE C64
    *************************************

    Always a source of interest are films with Commodore 64 computers or indeed
    any Commodore machines. Some of the sightings are quite recent, like from 2005, and one from 2010 as seen in the picture.

    www.starringthecomputer.com/computer.html?c=66


    *************************************
    VIRTUOSO 0.99
    *************************************

    Released by: Vision

    Vision released an update for their music composition tool.

    Features implemented now are as follows:

    Main editor: sequencer, patterns, instruments, step and FLO programs. Jam mode: mono, poly or layered., song, octave or song speed and a diskette
    menu.

    csdb.dk/getinternalfile.php/150633/virtuoso-0.99.d64


    *************************************
    20 YEARS HVSC
    *************************************

    Released by: HVSC Crew

    The High Voltage SID Collection is now over 20 years old and to celebrate
    this monumental event a special music collection has been compiled. There
    is also an update available of the High Voltage SID Collection. There are
    now more than 48,500 SIDs in the collection. In this update 1022 new SIDs,
    811 fixed/better rips, 791 SID credit fixes, 143 SID model/clock info's, 60 tunes identified and 74 tunes moved.

    HVSC Update
    www.hvsc.c64.org/

    10 year collection
    www.pouet.net/prod.php?which=27518

    20 Years HVSC
    csdb.dk/getinternalfile.php/150611/20_Years_HVSC.d64


    *************************************
    ASM VERSION OF V2 BASIC STARFIELD
    INTRO
    with smooth Scrolling (ASM
    beginner level)
    *************************************

    Although not a tutorial the source code is included for anyone who wants to take a peek. The star field is very smooth though. Not sure where the ASM beginner lever comes in but the file is listed as a demo released by Bytebreaker, I was hoping this would be a tutorial .

    Flicker free start filed effect prg and code files

    csdb.dk/release/?id=149403csdb.dk/getinternalfile.php/150610/ starfieldfinal.s.txt

    csdb.dk/getinternalfile.php/150609/starfieldfinal.prg csdb.dk/getinternalfile.php/150769/starfieldfinal_flickerfree.s csdb.dk/getinternalfile.php/150770/starfieldfinal_flickerfree.prg


    *************************************
    T64FIX 0.1
    *************************************

    Released by: Compyx

    The github documentation says t64fix is a small tool to fix faulty T64 tape images. T64 images are container files used by the old C64S emulator by
    Miha Peternel. The 'tape' in the name is a misnomer as these files have nothing to do with actual tape dumps, they're used as archives and for
    storing memory snapshots in C64S.

    DOWNLOAD

    csdb.dk/getinternalfile.php/150520/t64fix-0.1.tar.gz csdb.dk/getinternalfile.php/150525/t64fix_win32exe.zip
    github.com/Compyx/t64fix


    *************************************
    KILL THE ALIEN
    *************************************

    Released by: Laddh

    Ok, not very original, but playable all the same. I still think it could
    do with the user being able to move the ship up and down the screen rather
    than just left and right, and some in-game funky sound track, but it is competently written. Use a joystick, move left and right and press fire to shoot the alien waves. Once they are killed you move onto another.

    csdb.dk/getinternalfile.php/150493/killthealien.d64



    *************************************
    VIC 20 NEWS
    *************************************

    *************************************
    ATHANOR
    *************************************

    Majikeyric has released a new adventure game for the Commodore VIC20.

    The game needs a Commodore VIC20 with a 32K RAM expansion.

    In the game you are a Franciscan Monk and must discover the mysteries in
    the abbey.

    sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=10&t=8061


    *************************************
    MICRO VICIOUS
    *************************************

    R'zo has created a synthesiser program that allows you to play all of the 4 voices in the VIC20 across 2 playable octaves. Micro VICious can be used
    on a unexpanded VIC20.

    FEATURES

    * works with c=64 keyboard overlay

    * gives 2 octave monophonic playable control over the vics 4 voices

    * edit individual controls for the tone, octave and tune of all 4 voices

    * works without memory expansion

    * bypasses the keyboard buffer and goes strait to peek(197) for faster key
    reaction

    * (edit)-works with pal and ntsc

    sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=2&t=8076&p=88133


    *************************************
    WONDERVIC
    *************************************

    MCes is working on a modified Commodore VIC20. The modification is a FULL expansion RAM (37K) and an alternative kernal, all on board leaving the cartridge expansion free for user , the RAM/Kernel setting are chosen
    (during HW reset) through the function keys: no hole on case! HW reset
    can be generated by continuos pressing of "RESTORE" key.

    sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=11&t=8068


    *************************************
    MINISKETCH
    *************************************

    Author: Michael Kircher
    Requirements: VIC-20 with +8K RAM
    expansion, Lightpen with trigger
    switch
    Description: Lightpen drawing program

    ...the ultimate VIC-20 doodle program!

    After calibration of your light pen you can press "N" to create a new
    sketch or "E" to edit an existing sketch. Then, the program immediately
    shows the graphics screen. When the lightpen is held near the screen and
    your VIC-20 can detect the position, MINISKETCH displays a cursor
    on-screen. MINISKETCH uses the MG file format. You can load the files
    into MINIPAINT to further refine and colourize them.

    Download, read more and discuss
    MINISKETCH

    sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?t=8021


    *************************************
    ULTIMEM RAM-EXPANSION CHOOSER
    *************************************

    Created by tokra. This is A RAM-Expansion Chooser-image for the Ultimem,
    so you can use it as a simple RAM-expansion for all your needs. Fastloader (SJLOAD) included.

    Download:
    sleepingelephant.com/ipw-web/bulletin/bb/download/file.php?id=691

    Discuss and Installation
    Instructions: sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=11&p=87470#p87463

    Ultimem Ram expansion by Retro
    innovations
    www.go4retro.com/products/ultimem/


    *************************************
    NUBASIC4
    *************************************

    Author: Simon Rowe
    Requirements: VIC-20 with 8K in BLK5,
    VIC-1112 optional

    This is an Extended BASIC with disk commands, and works with both serial
    and IEEE-488 devices.

    Basic 4.0 is a set of additional commands added to the regular set
    available in the standard Basic 2.0 language.

    Download:
    eden.mose.org.uk/download/nubasic4.zip


    *************************************
    EXIT PLAN Z
    *************************************

    Author: Ryan Liston (R'zo)
    Requirements: Vic-20, 16k expansion,
    joystick.

    A zombie survival action micro rpg. Crawl through dark level after dark
    level of ravenous zs to escape a secret underground laboratory alive. This
    is great if you have ever played five nights at freddys games. I
    personally think it's on this line, well... in a vic vibe at least, it
    really gets your heart pumping with some great music effects.

    FEATURES

    * 5 difficulty levels
    * Randomly generated levels
    * Multiple endings
    * Whack a Z battle system

    d64+booklet (zip) onedrive.live.com/redir?resid=F3F054871A5EA4CD!1330&authkey=!AMkGmkz-Az-Pq Eo&ithint=file%2cd64

    d64
    onedrive.live.com/redir?resid=F3F054871A5EA4CD!1330&authkey=!AMkGmkz-Az-Pq Eo&ithint=file%2cd64

    (update) now at Zimmers www.zimmers.net/anonftp/pub/cbm/vic20/games/16k/index.html

    A you tube video showing five nights at Freddy's (no I am not sponsored to promote either game) www.youtube.com/watch?v=iOztnsBPrAA


    *************************************
    ATHANOR
    *************************************

    Author: Majikeyric
    Requirements: VIC-20 with 32K RAM
    expansion

    Description: a great Text and graphics adventure game. In the download
    are the instructions in English and the solution on French, the map of the
    vast area, and some clues: The graphics draw very quickly on screen, I
    would have liked some colour though.

    Download the full package (D64, instructions, clues, plan, solution (in french)):
    majikeyric.free.fr/wordpress/?wpdmact=process&did=MTcuaG90bGluaw==

    Discuss Athanor here : sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=10&t=8061

    The programmer Majikeyric's blog
    site: majikeyric.free.fr


    *************************************
    MICRO VICIOUS
    *************************************

    Author: R'zo (Ryan Liston)
    Requirements: Unexpanded Vic-20, C=64
    keyboard overlay(optional)

    This is a monophonic synch that allows you to shift the tone, tune, and the octaves of the VIC's 4 voices across 2 playable octaves.

    Download
    1drv.ms/u/s!As2kXhqHVPDzijafdIvLTQpLnGHp

    Discuss sleepingelephant.com/ipw-web/bulletin/bb/viewtopic.php?f=2&t=8076&p=88133#p8813

    And if you liked that you will love this update:

    MICRO VICIOUS 2.0

    Features

    * Works with c=64 keyboard overlay
    * No noticeable latency
    * Editable control over the octave, note layout and tune of the vics 4 voices * Save and load up to 12 presets
    * Downloadable .zip folder contains microvicious2.d64 disk image, a printable
    instruction manual and a type-in
    * version with instructions

    Download
    1drv.ms/u/s!As2kXhqHVPDzijeQxXLoFtmpXEjk


    *************************************
    VIC 20 REPAIR VIDEO
    *************************************

    VIC-20 black screen repair. Bad BASIC ROM

    Commodore VIC-20 (VIC-20CR) serial number WGC196418 with black screen
    problem. Troubleshooting and repair. This is a cut & paste from several videos taken during the repair process.

    www.youtube.com/watch?v=jY_ne61TiPc



    *************************************
    C16 AND PLUS/4 NEWS
    *************************************

    *************************************
    CLUB INFO 142
    *************************************

    This is a German language disk magazine for the Commodore C116, C16 and the Plus/4 range of computers.

    In this issue are the following articles: Forum, Scene, Tipps & Tricks, Maerchenbgriffe, Golf, Computer Spass, Breitband, Hardware, Mastermind,
    Space Fort, Aprilschatz, ROM, Operation Thunderstorm, Jumpi, Borrowed Time
    and Dateimanager.

    plus4world.powweb.com/software/Club_Info_142


    *************************************
    FRUTTY MAN
    *************************************

    Frutty Man is a game written in BASIC for the Amstrad/Schneider CPC by
    Andreas Leicht. Roland Kunz has converted the game to the Commodore
    Plus/4, C16, and the C64. In the game you must collect all the fruit, but
    your opponent will try to obstruct you.

    When you download the game not only do you download the PRG but you get a
    text file with the program listed out to examine !

    rksoft.info/


    *************************************
    TED IMPLEMENTED IN FPGA
    *************************************

    News from Chris Syntichakis

    hackaday.io/project/11460-fpgated

    TED of c16 etc., implemented on FPGA, as I read

    --- MBSE BBS v1.0.4 (GNU/Linux-x86_64)
    * Origin: Dragon's Lair ---:- dragon.vk3heg.net -:--- (3:633/280)