• Commodore Free Magazine, Issue 95 - Part 1

    From Stephen Walsh@3:633/280 to All on Thu Nov 24 12:59:56 2016
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    Commodore Free Magazine
    http://www.commodorefree.com/
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    Issue 95

    Free to download magazine
    dedicated to Commodore computers
    Available as PDF, ePUB, MOBI, HTML,
    TXT, SEQ and D64 disk image


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    CONTENTS
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    * Editorial
    * General News
    - IND
    - L'Abbaye des Morts
    - Pacific Commodore Expo NW
    - Reverse Engineering of the 1541
    - Retro Academy - MiST
    - C64 Intros Reorganizer
    - FRGCB
    - The Games-Coffer
    - Retro Commodore
    - C64 Book & Amiga Kickstarter
    * C64 News
    - DirMenu Updated
    - Protovision News
    - ECCC/VCFMW 2016 Pictures
    - Sprite Castle
    - C64 Endings
    - Photos of CommVEx v12 2016
    - International Karate in Stereo
    - Galza-24 (C64 Edition)
    - Jumpman Edit V0.9
    - Check64
    - Yatzy
    - Reset Issue 09
    - Attitude Issue 17
    - Dual Core C64
    - C64Studio v4.8
    - Protovision News
    - Films Starring The C64
    - Virtuoso 0.99
    - 20 Years HVSC
    - Basic Starfield Intro In ASM
    - t64fix 0.1
    - Kill the Alien
    * VIC 20 News
    - Athanor
    - Micro VICious
    - WonderVIC
    - MINISKETCH
    - Ultimem RAM-Expansion Chooser
    - NuBasic4
    - Exit Plan Z
    - Athanor
    - Micro Vicious
    - Vic 20 Repair Video
    * C16 and Plus/4 News
    - Club Info 142
    - Frutty Man
    - TED Implemented In FPGA
    * Pet News
    - Space Chase
    * Amiga News
    - AMIcast Issue 013
    - Flashtro Amiga
    - Amigos
    - Boingsworld Issue 77
    - ZX-Live - Amiga
    - AISS 4.21 Available
    - AmigaKit.com Product News
    - MorphOS SDK 3.10
    - Enhancer Retail Box
    * Commodore SID Chip
    * Interview with Andreas Beermann
    * Growing Pains Part Siv
    * Review: DUBCRT
    * Interview with Tim Koch
    * Growing Pains Part Sex
    * Review: Space Chase on the PET

    =====================================

    EDITOR
    Nigel Parker

    SPELL CHECKING
    Peter Badrick
    Bert Novilla

    TXT, HTML & E-BOOKS
    Paul Davis

    D64 DISK IMAGE
    Al Jackson

    PDF DESIGN
    Nigel Parker

    CONTRIBUTORS
    Lenard R. Roach

    WEBSITE
    www.commodorefree.com

    EMAIL ADDRESS
    commodorefree@commodorefree.com

    SUBMISSIONS

    Articles are always wanted for the magazine. Contact us for details. We
    can't pay you for your efforts but you are safe in the knowledge that you
    have passed on details that will interest other Commodore enthusiasts.

    NOTICES

    All materials in this magazine are the property of Commodore Free unless otherwise stated. All copyrights, trademarks, trade names, internet domain names or other similar rights are acknowledged. No part of this magazine
    may be reproduced without permission.

    The appearance of an advert in the magazine does not necessarily mean that
    the goods/services advertised are associated with or endorsed by Commodore
    Free Magazine.

    COPYRIGHT

    Copyright (c) 2016
    Commodore Free Magazine
    All Rights Reserved.


    *************************************
    EDITORIAL
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    Welcome to another issue! I have been working hard, but sadly in real life again and not in my virtual life. Anyway, in this issue we have some real treats. Lenard R. Roach gives us more of his Commodore growing pains with
    a special double installation in this issue.

    We have a review of the PET game Space Chase with some complex SID music,
    "SID on the PET"! What's this? Well, you need to read the review to find
    out more.

    We have a review of the truly weird Dubcart (cartridge). This is classed
    as an interactive music album for the Commodore 64. Plug into your machine
    and watch the petscii art and truly exotic SID music.

    Then we have an interview with Andres Beermann, who is working on an FPGA version of the Commodore SID chip, although it's impossible to make the
    device 100% compatible with the SID. Andres says it comes out better
    because of the extra features.

    If we throw in the usual news and tasty gossip, then we have another
    finished magazine for you to read.

    I am still looking for staff to help produce the magazine. It's hard
    editing so much content and writing and collating it at the same time. I
    would like a programmer to work on the disk version, and of course PET,
    Amiga, VIC and Commodore 16 machine versions of the disk magazine would be welcome, if any reader could code such beasts. A graphic artist would also
    be most welcome as my art work is truly dire.

    Thanks for reading and I hope to see you again in the next issue

    Best regards,
    Nigel (editor)
    www.commodorefree.com


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    GENERAL NEWS
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    IND
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    A project from Commodore mania to preserve all the c64 material published
    in spain or from spanish countries, - the whole website is in Spanish

    ind.commodoremania.com

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    L'ABBAYE DES MORTS TO MEGADRIVE/C64
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    There is a Megadrive version of this Locomalito game. Errazking is making
    the c64 skin. the whole website is in Spanish.

    retroinvaders.com/commodoremania/foro/index.php/topic,1643.0.html


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    ANNOUNCING THE PACIFIC COMMODORE
    EXPO NW
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    The Commodore Vegas Expo has continued for 12 years with the support of the Fresno Commodore User Group, the Clark County Commodore Computer Club (of
    Las Vegas), the Southern California Commodore & Amiga Network, and the
    Portland Commodore User Group. Without the involvement of these clubs,
    CommVEx would have not gone on to being what it is today - a successful,
    yearly Commodore/Amiga event.

    Last year I was contacted by Stephen Jones of the Living Computer Museum in Seattle, Washington. He wanted to know if I could do a similar event in Seattle. I replied but heard nothing back. A few weeks ago I visited the Living Computer Museum and talked to Matisse Fletcher, events coordinator
    for the museum. I talked to her about a two-day, Seattle Commodore/Amiga
    event in the vein of a CommVEx. She was very open to the idea but wanted
    more details. I sent her a follow-up e-mail when I returned to California
    and received her reply shortly thereafter. She has agreed to such an event
    and has locked in a date for it - June 10-11, 2017.

    The event will be called the Pacific Commodore Expo NW or PaCommEx for
    short. It will be like CommVEx, except we cannot have
    buying/selling/raffling due to the non-profit status of the museum. The
    museum will charge its own admittance fee, which will be a few dollars per person. We can set-up on Friday, but on the days of the show, we are
    limited to the hours the museum is open. PaCommEx will

    be supported by the Fresno Commodore User Group, the Portland Commodore
    User Group, the Puget Sound Commodore User Group (of Tacoma), and the
    Commodore 64 Enthusiasts of Greater Victoria.

    For more information, go to

    www.commodore.ca/forum/viewforum.php?f=14

    A website for PaCommEx will be coming soon.

    Sincerely,
    Robert Bernardo
    organizer - Pacific Commodore Expo NW


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    REVERSE ENGINEERING OF THE 1541
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    Reverse engineering project about the 1541 The project was to take apart a Commodore 1541 disk drive and document the components.

    sites.google.com/a/hightechhigh.org/cassies-dp/11th-grade/Engineering/ reverse-engineering

    The website says:

    The Commodore 1541 is a floppy disk drive made for the Commodore 64, an
    8-bit home computer released in 1982. It reads data and writes data to a floppy which is a piece of metal coated plastic similar to an audio
    cassette tape. It used a 5 1/4" floppy and operated on Group Code
    Recording (A group of five bits of code to represent four bits of data) and contained a MOS 6502 microprocessor which doubles as a disk controller and on-board disk operating system processor.

    Taking apart the 1541 was like a blast from the past. Everybody else is
    taking apart game cubes, and cell phones and here I am taking a Commodore
    1541 apart. This thing probably hadn't been touched for 20-30 years. I
    now know the basic parts on a circuit board and I have definitely seen how
    the technology has changed. I really enjoyed this project and I think that
    now I have a greater base of knowledge to draw on throughout the year. - Cassie Olson


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    RETRO ACADEMY - MIST
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    www.retroacademy.it/2016/06/28/news-eng/mist-y-amiga/2649

    Francesco Sblendorio has written about MiST. In the review he writes about
    the hardware, connections, configuration, performance, compatibility, and a gives a field test. This is an English translation by Ignazio Palmisano.

    The website has this history about Mist

    The website Lotharek builds and sells an FPGA Amiga emulator called MIST
    (it actually also emulates Atari ST, but the development of the Amiga
    version is the one currently most advanced) which uses FAT32 formatted SD
    cards as permanent storage. Intrigued by this project, I decided to buy a
    MIST and try it out. The cost is close to 200 C and, after my tests, I
    think it is worth the money.


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    C64 INTROS REORGANIZER
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    An intro is a little program that preceedes a cracked game. It displays
    some information about the game, the group who cracked it and usually
    fellow crackers are greeted. This information is often presented using colourful scrolling text, accompanied with some fancy music. The intros package that can be downloaded from intros.c64.org has a few drawbacks..

    C64 Intros Reorganizer makes browsing the intros easier, by copying or
    moving the intro files to a more suitable folder structure. The folder containing the intros is scanned and all recognized intros are copied to a target folder. This target folder can be a new, empty folder, or a folder
    that already contains a number of reorganized intros that you want to
    update with some new intros.

    sites.google.com/site/kc64projects/c64introsreorg


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    FRGCB
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    FRGCB (Finnish Retro Game Comparison Blog) is a web page about retro games.
    It compares the games between different computer formats from C64, Amiga,
    MSX, NES, CPC, DOS, etc. The most recent comparisons are: FRGR #06:
    Octapolis (English Software, 1987), Test Drive (Accolade, 1987), APB (Atari Games/Tengen, 1987), SWIV (Storm, 1991) and FRGR #05: Space Satellite (Teknopiste, 1985).

    frgcb.blogspot.co.uk/


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    THE GAMES-COFFER
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    On the "Games Coffer" are games, demos, animations, slideshows, diskette magazines, history, FAQ, emulators, reviews and advert Scans. New
    additions are: Computer Conflict, Moria, Parodia Adventure, Senseless Violence, Soccer Cards - FA Cup, Mangled Fenders ACE, UChess, Wipe Off, WipeOut!, Yatcy, Demon Wars, TurboRaketti and UFOs.

    www.gamescoffer.co.uk/


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    RETRO COMMODORE
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    retro-commodore.eu has many high quality scans available for the Commodore user. The latest additions are: How to connect your VIC (20), COMputer, Learning through LOGO, Simon's BASIC

    www.retro-commodore.eu/


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    NEW C64 BOOK LAUNCH AND NEW AMIGA
    KICKSTARTER
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    A bit late reporting this news but...

    From: On Behalf Of Andrew Fisher
    To: Commodore Free
    Subject: New

    --- MBSE BBS v1.0.4 (GNU/Linux-x86_64)
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